![]() ![]() ![]() Added Enchant - Now the Iron Wolf will cast Enchant on himself, the player, and nearby allies.Increased chance of the Iron Wolf casting Fire Ball.Inferno and Fireball (Only available for Fire Iron Wolves).Glacial Spike or Ice Blast with Frozen Armor (Only available for Cold Iron Wolves). ![]() Charged Bolt and Lightning (Only available for Lightning Iron Wolves).Iron Wolves features the following Skills: Can be hired from Asheara in the Kurast Docks.Resistances baseline and scaling increased by about 20% (Now has the highest resistances baseline compared to other mercenaries).Defense baseline and scaling increased by about 40% (Now has defense closer to the Rogue Scouts).Life baseline and scaling increased by about 25% (Now has Life similar to the Rogue Scouts).Updated each stat/skill gains in each difficulty to match so that there is no disadvantage of leveling up a Hell difficulty mercenary versus a Normal difficulty mercenary.Important Note: With the release of Patch 2.4 Rogue Scouts have suffered some changes: Each time an Iron Wolves levels up, the Mercenary gains +1.5 Strength, +1.5 Dexterity, +4.5 Defense, +1.5 Resistances, +6 Life.Iron Wolves can be hired based on Fire, Cold, or Lightning elemental attacks.Iron Wolves are ranged-attack Sorcerers.Mercenaries are special NPCs who act as companions who team up with our hero to fight the forces of evil in Sanctuary. They can be hired from Asheara in the Kurast Docks. Iron Wolves are ranged-attack Mercenaries that use Magic Spells to attack Enemies from a distance. Iron Wolves are a type of Mercenary in Diablo 2. ![]()
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